Cyberia: Life in the Trenches of Cyberspace #2020

Cyberia: Life in the Trenches of Cyberspace By Douglas Rushkoff Cyberia Life in the Trenches of Cyberspace The digital age will always be marked by the spirit of its first emergence and the tension from the very first between corporate high tech and the appropriation of information technologies by the cou
  • Title: Cyberia: Life in the Trenches of Cyberspace
  • Author: Douglas Rushkoff
  • ISBN: 9781903083246
  • Page: 100
  • Format: Paperback
  • Cyberia: Life in the Trenches of Cyberspace By Douglas Rushkoff The digital age will always be marked by the spirit of its first emergence, and the tension from the very first between corporate high tech and the appropriation of information technologies by the counter culture Cyberia is an ideas led, exuberant documentary written in 1994 about the converging strands of this new era, the empowerments of cyber technology and the emergenThe digital age will always be marked by the spirit of its first emergence, and the tension from the very first between corporate high tech and the appropriation of information technologies by the counter culture Cyberia is an ideas led, exuberant documentary written in 1994 about the converging strands of this new era, the empowerments of cyber technology and the emergent hacker and cyber milieu.
    Cyberia: Life in the Trenches of Cyberspace By Douglas Rushkoff
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      100 Douglas Rushkoff
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      Posted by:Douglas Rushkoff
      Published :2020-04-05T12:22:12+00:00

    About "Douglas Rushkoff"

    1. Douglas Rushkoff

      Douglas Rushkoff is a New York based writer, columnist and lecturer on technology, media and popular culture.

    961 thoughts on “Cyberia: Life in the Trenches of Cyberspace”

    1. I read this when I was 12 or 13 and it blew my mind and changed my life My curiosity about hackers is what drew me to it, but it introduced me to the insights from the psychedelic revolution, the magic of chaos theory and fractals, and ideas about paganism, and even including a glowing description of roleplaying games The core message I remember was that our beliefs, concepts, and inner programming are incredibly powerful in shaping our lives and the way we see the world It led me into even min [...]


    2. There was a time before the age of Google buses, PRISM, and brogrammers, when digital culture meant psychedelics, house music and reconstructed paganism Douglas Rushkoff managed to snap a picture at the very crest of that wave, capturing the philosophies, personalities and chemistries that made it a moment of such boundless optimism Now, twenty years later, that optimism may have gathered a somewhat sad patina to it But Rushkoff s prose is as crisp as ever, and his insights are probably even va [...]


    3. Techno utopianism from a mid 90s POV well, it was written in the mid 90s At that point the internet often referred to as cyberspace was heralded as a vehicle for the evolution of human consciousness The ravers, psychedelics word and hippies were going to use it as a means to raise human consciousness, and as a non chemical means to help us all access the spiritual But as we all know,in 2016 its all cat videos, Harambe memes and Donald Trump shitposting.Actually, I say that, but I suppose psycho [...]


    4. Amazing book In my opinion THE manifiesto of cyberculture.Mixes technology with philosophy, religion, drugs, rpg games and art.Very interesting style of writing Mixes facts and reality with fiction.



    5. This book was the primary reason that I moved to Northern California, hoping to make a new life as a hippie cyberpunk, so in that way I have to credit it with changing my life.Lots of early 90s idealism here, and the whole thing feels a lot like a book length _Rolling Stone_ article about some hot new counterculture trend.When I first read it, the interplay of anecdote and cultural critique was really attractive to me the narratives made all these media hackers and psychonauts seem real and wort [...]


    6. So wonderfully dated.About half this book is excellent, but somewhere around chapter 12 I started wanting to yell at Rushkoff It didn t help that, for the rest of the book, the focus was entirely uninteresting, either to me or 1993 nostalgia Cow a world I want to run around and play in, but the camera keeps focusing on all the wrong, uninteresting things.Also, there were several places where 15 seconds of research would have made it a lot less jarring the shee really EDIT I just remembered the o [...]


    7. Excellent book Very prescient, as it covers the earliest years of the internet, but also a lot It tells the story of what REALLY became of the counter culture movements of the 60 s as the tools of protest and rebellion became technologically centered, and the book really spells out the battle that is being waged between the power structure and hackers, and exposes some of the idealistic and not so idealistic motives of the latter This is a book I should have read 20 years ago when it was publi [...]


    8. great book, as when reading anything about the internet then five years after it was published i was worried that it would be irrelavent but most of the information especially rushkoffs point of view was still very interesting informationso having just read theecstasy club only a few months ago it is very obvioous he wrote that based on the research that he did for this book most of the characters from ecstasy club can be found in cyberia, or elements of them some seem to be compied completely [...]


    9. McKenna never cease to amaze me How someone can be able to produce so much bullshit in one lifetime I cannot count how many facepalms it took to get through his quotes Cyberia is quite well written, but zippies are so full of shit Rushkoff did a fine job describing cultural phenomena and some people mindset, but he could be a little bit critical In it s present form the book seems to endorse New Age too much for my taste.


    10. An interesting history of the early Internet and culture of psychedelics if a tad disjointed at times It also had some good information on how these early cultures related to the Bay Area specifically, and talked about some of the early and long since extinct cyber clubs in SOMA I would ve liked to see even information on that.


    11. Utter brainsex How does one tap into the very nature of their own minds cohesive qualities What is reality Rushkoff does us all a favour and bridges the gap between cyberspace, drugs, media, tribalism, society as a whole and asks in a very succinct voyage, how do we become the masters of Cyberia


    12. Hay tiempos que nos emociona haber vivido, aunque haya sido en versi n austera y provinciana Si eres sobreviviente del PLUR este libro ser un back in time obligatorio Y de paso querr s ponerte a escuchar un poco de acid House solo por los buenos tiempos.


    13. Given how much has changed about the internet since this book was published most all of the information is out of date, and little if any of the predictions Rushkoff made came true However, there is still a lot of interesting people groups talked about in this book.



    14. I read this work while documenting my PhD thesis It is an interesting approach to turn of the millennium cyberculture.


    15. A research book for my 90 s blog Damn The Man, Save The Empire at co optingthe90s Had to return to library Will take out again soon.


    16. I don t remember this book blowing my mind but it s been a looong time since I read it Given the way the Internet has changed since then, this book should pretty much be considered a time capsule.




    17. More about raving than computers Now, while raving was a grand ol time back in the late 90 s, I can t support poor bookcovering.


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